While upgrading individual unit cards is the primary focus of combat, managing your overarching account level is equally critical.
Therefore, understanding exactly how to efficiently generate account experience points (XP) is vital for long-term survival on the ladder.
Leveling Up the Deck
The vast majority of your account experience will come from the simple act of upgrading your cards.
Conversely, upgrading a card to the absolute maximum level costs massive amounts of gold for a relatively small XP return.
- Upgrade your main deck first, always.
- The cost is microscopic, but the XP bump is significant.
- Balance is required.
XP Through Generosity
Many players are stingy, refusing to donate cards because they want to hoard everything for themselves.
This is why joining an active clan of fifty people who constantly request cards is absolutely mandatory for free-to-play users.

| Donation Type | Experience Gained |
|---|
| Common Cards | Small amount of XP per card, but you can donate hundreds of them daily |
| Valuable Troops | Large burst of XP, but highly limited in how many you can give |
Why Tower Health Matters
You might wonder if grinding out that next account level is truly worth the massive gold investment.
A higher level tower might kill a goblin in two shots instead of three, preventing thousands of points of chip damage over a match.
In case you have just about any queries about in which and how to utilize
tower rush, you'll be able to e mail us with our own page.